HIGH TIDEPLAY
High Tide Arcade icon

High Tide Arcade

Six games. One weekly prize.

Six quick, skill-based games in one free app. Each week one game is the Game of the Week, and the three best scores in it win cash, paid by PayPal or Venmo.

1st$50
2nd$25
3rd$10
Download on the App StoreOfficial Rules
🎄 Win $50, Give $50Win 1st place in any weekly challenge from Nov 27 to Jan 1 and get a $50 gift to give a friend too. Promotion rules ›

The games

Tide Tower gameplay

Tide Tower

One tap. Build high. Beat the tide.

1. Tap to drop. A block slides side to side above your tower. Tap to drop it. Each block is 10 points.
2. Line it up. Any part that hangs over the block below is cut off, so the tower gets narrower.
3. Go for Perfect drops. Land right on the block below to keep your width and earn bonus points, more for Perfects in a row.
4. Stay above the tide. After your first block the water starts rising. If it reaches the top of your tower, the game ends.
Orbit gameplay

Orbit

One tap. Endless space.

1. Tap to launch. Your ship circles a planet. Tap and it flies off in a straight line.
2. Land in the next ring. Fly into another planet's dotted ring to start circling it. Each new planet is 10 points.
3. Go for Smooth landings. Come in along the ring instead of straight at the planet for bonus points, and more for Smooth landings in a row.
4. Don't get lost in space. Miss every ring and the game ends.
Tide Racer gameplay

Tide Racer

Race the tide. Dodge it late.

1. Drag to steer. Your boat follows your finger across 4 lanes. Flick up to jump rocks, buoys, logs and sandbars.
2. Dodge late. Change lanes at the last second for near-miss points, and ride in other boats' wakes for speed.
3. The tide turns. Every 12 seconds the water gets faster and something new shows up: boats, ramps, sandbars, currents, fog and ferries.
4. Grab starfish and power-ups. Starfish are worth more when you chain them. Power-ups: Turbo, Shield, Magnet and Hydrofoil.
Cube Lines gameplay

Cube Lines

One line. Every square.

1. Draw one line. Start at the circle and drag a single path through every open square of the grid.
2. Beat the clock. You start with 90 seconds. Every puzzle you solve adds time. When it isn't the Game of the Week, each puzzle gets its own timer instead.
3. Puzzles grow. Each level gets bigger, and bigger puzzles are worth more points.
Cube Clear gameplay

Cube Clear

Fit the blocks. Clear the lines.

1. Drag blocks onto the board. Pick up any of the 3 blocks under the 8x8 board and drop it in. Blocks can't be turned.
2. Fill a row or column. Full rows and columns clear. Clear several at once, or keep clearing move after move, for big combos.
3. Beat the clock. You start with 90 seconds and every clear adds time. The game ends when time runs out or no block fits. When it isn't the Game of the Week, there's no clock: play until no block fits.
Rising Tide gameplay

Rising Tide

Spell words before the tide rises.

1. Swipe to spell. Swipe across touching letters (diagonals count) to spell words of 3 or more letters.
2. Push the tide back. New rows of letters keep rising. Longer words clear more and push the tide back.
3. Don't let it reach the top. The rows rise faster and faster. If they reach the top, the game ends.

How the weekly prize works

1. Play the Game of the Week. The home screen shows this week's game and how long is left.
2. Your best single score counts. Every game is replayed on our server to check the score.
3. Top 3 win cash. $50, $25 and $10. A new week starts every Friday at 10 PM ET.
Just for fun: untimed games. The other five games are untimed that week. Cube Clear has no clock, and Cube Lines gives each puzzle its own timer. Untimed scores show on the leaderboards but don't win prizes.

Free to play and free to win. No purchase necessary. US residents 13+; under 18 needs a parent or guardian. Void where prohibited.